A bright, bouncy first-person platformer built for VR. Twenty levels across ten worlds: green meadows, autumn, snow, desert, a city skyline, candy, volcano, ocean, sunrise and rainbow. Jump the gaps, punch the ? boxes, stomp the bombs, ride the platforms and find the hidden stars.

Get it on Meta Quest

What's in the game

A smooth VR jump

One long, floaty arc on the A button, tuned for comfort: no snap, no sudden drops. Hold A for a higher jump. Walk with the left stick, snap-turn with the right.

Punch the boxes, stomp the bombs

? boxes pop coins when you punch them and shatter when you head-bump them from below, with a thump in both controllers. Walking bombs get squashed when you land on them.

Twenty levels, ten worlds

Forked paths with a high road and a low road, bouncy mushrooms, crumbling crate bridges, elevators, launch pads, warp pipes to bonus rooms in the sky, and a hidden star in every later level.

Nothing ever kills you

Fall into a gap or touch the spikes and you hop straight back to the last checkpoint. Best coins and best times are saved per level, and your own music plays through the whole game.

Screenshots

Green meadows: the first level with ? boxes and a walking bomb The city skyline level with towers far below the course The volcano level over a sea of lava The rainbow finale with the crate castle